© CIVAE 2021
3rd Interdisciplinary and Virtual Conference on Arts in Education

Docomomo International would like to share the 3rd Interdisciplinary and 100% Virtual Conference on Arts in Education. CIVAE 2021 is an international conference whose mission is to provide a platform for collaboration between teachers, researchers and artists from different disciplines – music, dance, theather, poetry, drawing, painting, sculpture, photography, cinema, philology, history, architecture, journalism, marketing… – with the aim to highlight the value of arts in education and promote their development from and interdiscilplinary approach.

The conference will take place virtually on July 14 and 15, 2021 and it is addressed to teachers, researchers, artists, undergraduate, graduate and doctoral students interested in the arts form an educational prespective.
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CIVAE 2021 invites you to participate as a speaker or as a listener. Proposals in must be in English or Spanish. Accepted proposals will be published in a Conference Proceedings with ISBN/ISSN.

Important dates

Abstract Submission: extended deadline June 28.
Author registration: July 12.
Full paper (+ video presentation) or abstract (+ poster) submission deadline: July 9.

Conference topics

Topics of interest include, but are not limited to, the following:

  • The role of arts in education.
  • Learning in and through the arts.
  • Methodologies, experiences and projects.
  • Ethical issues in art education.
  • Cross-curricular teaching and learning.
  • Transcultural studies.
  • Interdisciplinary art projects.
  • Curriculum development and evaluation.
  • Art projects and special needs.
  • Arts Education policies.
  • Research methods for the arts
  • Teaching inside and outside the classroom.
  • Psychology of art and aesthetics.
  • Philosophy of art.
  • Art history and society.
  • Anthropology of art.
  • Role of Educational institutions.
  • Practicum and job placement.
  • Visual culture.
  • Cultural journalism
  • Audiovisual Communication
  • Sociology of art.
  • Emerging Technologies in Art Education.
  • Programs, platforms and virtual communities.
  • Multimedia environments, social networks, LMS.
  • Virtual reality (VR).
  • 3D animation, video games, gamification.

Further information on the conference website.